Questions regarding StepsProgress/Heart
Posted: 14 Jul 2019, 15:45
Hi everyone,
I've downloaded a couple of watch faces to understand how things work, and I'm now in the process of creating one by myself.
So what I'm trying to achieve is to recreate the classic Splinter Cell HUD as the HeartBeat & Step Counter.
This is how it looks in game: And this is what I got so far: There are some show stoppers I don't really understand.
Maybe someone of you already figured out some of my questions, so thanks in advance 
I've downloaded a couple of watch faces to understand how things work, and I'm now in the process of creating one by myself.
So what I'm trying to achieve is to recreate the classic Splinter Cell HUD as the HeartBeat & Step Counter.
This is how it looks in game: And this is what I got so far: There are some show stoppers I don't really understand.
- Are the Step Counter segments limited to a specific number? I've created 18 segments, but it only shows 16.
- Is there any chance to just move one segment (along coordinates) instead of adding more?
- What for is the Heart->Scale parameter? Does it just show the bpm as a visual segment? Would like to use it as a single segment as well.
Code: Select all
"StepsProgress": {
"Linear": {
"StartImageIndex": 87,
"Segments": [
{
"X": 14,
"Y": 174
},
{
"X": 19,
"Y": 174
},
{
"X": 24,
"Y": 174
},
{
"X": 29,
"Y": 174
},
{
"X": 34,
"Y": 174
},
{
"X": 39,
"Y": 174
},
{
"X": 44,
"Y": 174
},
{
"X": 49,
"Y": 174
},
{
"X": 54,
"Y": 174
},
{
"X": 59,
"Y": 174
},
{
"X": 64,
"Y": 174
},
{
"X": 69,
"Y": 174
},
{
"X": 74,
"Y": 174
},
{
"X": 79,
"Y": 174
},
{
"X": 84,
"Y": 174
},
{
"X": 89,
"Y": 174
},
{
"X": 94,
"Y": 174
},
{
"X": 99,
"Y": 174
}
]
}
},