Page 1 of 1

issue animation after convert GTS4 to Active

Posted: 06 Feb 2024, 16:10
by Guerbest
Hi all,
i'm trying to covert the fallout pipboy for the gts4 made by El_WIndows95 to the Amazfit Active.
The conversion worked well, but now that i'm trying to make some edits, they don't work. The animation in the middle shows up fine in the tool, but when i try it on my watch, it's absent. The rest work well.
Here's a link if you guys want to give a look at it


https://drive.google.com/file/d/12Ca8M8 ... sp=sharing

Re: AmazFit WatchFace editor 2 for Windows

Posted: 06 Feb 2024, 19:15
by asoo
Guerbest wrote: 06 Feb 2024, 16:10
Hi all,
i'm trying to covert the fallout pipboy for the gts4 made by El_WIndows95 to the Amazfit Active.
The conversion worked well, but now that i'm trying to make some edits, they don't work. The animation in the middle shows up fine in the tool, but when i try it on my watch, it's absent. The rest work well.
Here's a link if you guys want to give a look at it


https://drive.google.com/file/d/12Ca8M8 ... sp=sharing
@Guerbest
The problem lies in the file name.
The "animation frame" file. It's must start at 0.
such as
anim_0.png
anim_1.png
anim_2.png
anim_3.png

This is an example that I edited according to animation requirements.
I can't test Because there is no "Amazfit Active."
But I think the animation should work properly.
pipboy-active-def.zip
(272.14 KiB) Downloaded 146 times
You can find this explanation in the editor.
in the description section

P.S. I think you posted in the wrong Topic. Now I moved to new Topic in forum Amazfit Active
Next time, please check before posting.

Re: issue animation after convert GTS4 to Active

Posted: 06 Feb 2024, 19:32
by Guerbest
Sorry i didn't realize it was the wrong topic, i'll pay more attention in the future.
Thank you very much for your help! Now it works correctly :D